want to get into the video game industry but don't know where to start well with a little help from smite developer hi-rez studioswe're here to give you some tips forgetting your dream job welcome towatchmojo.com and todawe're bringingyou the top 10 tips for getting into thegaming industry number 10check your ego at the door I knowthere's a few of you out there that aredesperate to see your best idea come toreality and also dream about gettingperfect 10 review scores and winning
numerous Game of the Year awards on yourfirst game but believe us that is not a
likely scenario one of the biggestmisconceptions about video games isthinking that cool concepts alone make agreat game don't knock on a developer'sdoor saying that you've got the bestidea you won't have been the first yourgreat ideas probably been thought of before we have too many ideas in the game industry it's all about whether you

can execute them well number 9 attenddevelopers conferences while it's not aone-size-fits-all solution for gettingin the door dev conferences can serve aa good way to get other developers toknow you some conferences may even havepanels or workshops on what certaincompanies are looking for however it isabsolutely essential that you actuallyhave something to prove before you startrubbing shoulders with some of theindustry's best and don't getdiscouraged if you don't leave with a killer lead they go to the liking GDC orany of these conferences and they kind
of put all of their eggs in the networking basket like oh I'm gonna meet


the right person and that's gonna get methis job it's like that works yessometimes it is the people you know but a lot of the times you really need to be

able to prove with that networking that

you are the right person for that job

number eight apply as a QA tester often

the most common entry-level role you can

get when starting out is applying for

Quality Assurance rules

Quality Assurance can be a great entry

path into the game industry it's

basically testing and there's a lot of

people that want to test video games but

they have to realize that it's different

from playing video games you're actually

playing the game in order to break the

game essentially if you're one of those

people who likes to push the game to

their limits and try to do things you

probably shouldn't be doing this might

be a good job for you a lot of higher

profile game developers started out in

QA and worked their way up making this a

choice idea forget

your foot in the door you're basically

producing bug reports so that the

programmers and artists can find what

you detected reliably reproduce it and

then fix it

number seven build an online portfolio

let's see I'm 1.8 meters tall ruggedly

handsome chiseled ABS amazing hair this

should be a no-brainer especially if

you're an artist but getting a portfolio

or a show real online that's easy to

access by anyone is really important for

getting any job in the industry it

doesn't matter if all the content isn't

game related as employers are often

looking to see if you are skilled and

well experienced enough to handle the

work a well-organized portfolio and

resume is an easy way to convey this

from an art perspective it's really all

about your portfolio it's the quality of

the work doesn't really matter how you

got there whether it was from art school

or self-taught it's all about a really

awesome portfolio that will just blow

away unemploy or number six internships

and practical experience this is very

good if you're just starting out or you

need to get the feel of working with a

team internships might not be great for

your morale since you won't be getting

paid but it certainly helps for all

those job listings that say you need two

to three years of experience yes taking

up internships and getting work

experience seems like something that can

go with any field but it's just as

relevant here as in any other real world

job while there are war stories of

interns being overworked for no

financial reward ideally you'll be in

the right place when they start looking

to fill paying positions one thing I

would tell anyone looking to get in the

game industry is that you have to be

insanely just persistent and tenacious

you cannot give up after the first no

you have to just never give up doesn't

matter how doesn't matter how many knows

you get number five get into social

media thank you all so much for

supporting us and continuing to support

us watching us on youtube and on Twitch

this one is for all you who'd prefer to

get a job as a video game journalist

reviewer or live streamer Facebook

Twitter Tumblr Instagram YouTube twitch

set yourself up with an online presence

for greater recognition you can and

should alternatively write lots of blogs

on gaming and don't stop because whether

it's on gaming news reviews or opinions

in the industry the more you write the

better you'll get at it for more on live

streaming check out our video on top 10

ways to make money playing video games

there's simple things that can make you

unique and different from a streamer but

you don't just want to be a bland boring

personality that's a mediocre the game

you're not gonna give you err in that

way number 4 specialize in your field

one of the biggest mistakes you can make

in a job interview is to say that you'll

do anything remember you're not the only

one going for that job it's usually

about sticking to one field and being

the best at it not just doing everything

sort of averagely make sure you know

what you want to do when you go into the

interview don't kind of say that you

could do multiple things or that you're

a jack-of-all-trades no one's really

looking for someone to do multiple

things out the gate they want to know

what you can specialize in the main

fields for any development team are

usually art design programming and game

design you'll basically need to pick one

and focus the best you can though with

game design yeah best to hear it for

yourself game design is tough you

usually have to claw your way in and

then eventually move across to doing

design number three a college education

these days many colleges offer degrees

in the fundamentals of game design

programming and the expectations you'll

meet in your career it's especially

important to get a college degree if you

want to get into programming as most

employers will require you to be

familiar in common programming languages

however people working in the industry

come from a variety of academic

backgrounds not just programming or game

design higher education clearly makes

you a better candidate for a number of

reasons you get better writing better

social skills that are time management

ability more school probably won't hurt

your chances

I'd encourage people to go to the best

school that they can and really try to

get good grades because that helps you

get your foot in the door it helps your

resume stand ahead number two start

making games hmm there's a video game

I'm making it's kind of like a side

project oh good for you honey even if

it's in your spare time it's just a

hobby or starting a small studio with

your friends and college classmates if

you want to start making games you

better start doing it now honestly there

is no better teacher to highlight your

strengths and weaknesses than yourself

your first project will probably suck

yes but it's all part of the learning

experience the Internet is awash with

tools and tutorials that can help you

make your first game many of

them absolutely free or for a very

reasonable sum if you can include a

small game or demo in your portfolio

that's certainly going to earn you extra

points with employers and will help

demonstrate your dedication which of

course leads to our number one tip if

you're not willing to sacrifice your

weekends and nights then someone else is

going to and they're gonna step on there

and make sure that you don't get that

job number one be dedicated like really

dedicated it's a really cutthroat

industry out there everyone wants to

make video games you're potentially

looking at 70 hour work weeks on average

so be sure that you're absolutely

passionate about making games also be

ready to move to another state or even

another country when going to your next

job with only a few months notice

especially if there's nothing in your

immediate vicinity you might be in one

part of the country maybe someone says

yes to you but they're like a couple

states over go take that job you need

that experience that's the most

important thing if you aren't willing to

put into work chances are there's

someone else who will and perhaps most

importantly always be willing to admit

that you screwed up because if you think

your boss is a tough critic wait till

you start hearing from consumers always

work harder than the person next to you

even if it's yourself you are never

working hard enough I do 60 70 hour

weeks on the normal do you agree with

our list is there any other advice you'd

be willing to give anyone who wants to

start making video games don't be dead

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