want to get into the video game industry but don't know where to start well with a little help from smite developer hi-rez studioswe're here to give you some tips forgetting your dream job welcome towatchmojo.com and todawe're bringingyou the top 10 tips for getting into thegaming industry number 10check your ego at the door I knowthere's a few of you out there that aredesperate to see your best idea come toreality and also dream about gettingperfect 10 review scores and winning
numerous Game of the Year awards on yourfirst game but believe us that is not a
likely scenario one of the biggestmisconceptions about video games isthinking that cool concepts alone make agreat game don't knock on a developer'sdoor saying that you've got the bestidea you won't have been the first yourgreat ideas probably been thought of before we have too many ideas in the game industry it's all about whether you
can execute them well number 9 attenddevelopers conferences while it's not aone-size-fits-all solution for gettingin the door dev conferences can serve aa good way to get other developers toknow you some conferences may even havepanels or workshops on what certaincompanies are looking for however it isabsolutely essential that you actuallyhave something to prove before you startrubbing shoulders with some of theindustry's best and don't getdiscouraged if you don't leave with a killer lead they go to the liking GDC orany of these conferences and they kind
of put all of their eggs in the networking basket like oh I'm gonna meet
the right person and that's gonna get methis job it's like that works yessometimes it is the people you know but a lot of the times you really need to be
able to prove with that networking that
you are the right person for that job
number eight apply as a QA tester often
the most common entry-level role you can
get when starting out is applying for
Quality Assurance rules
Quality Assurance can be a great entry
path into the game industry it's
basically testing and there's a lot of
people that want to test video games but
they have to realize that it's different
from playing video games you're actually
playing the game in order to break the
game essentially if you're one of those
people who likes to push the game to
their limits and try to do things you
probably shouldn't be doing this might
be a good job for you a lot of higher
profile game developers started out in
QA and worked their way up making this a
choice idea forget
your foot in the door you're basically
producing bug reports so that the
programmers and artists can find what
you detected reliably reproduce it and
then fix it
number seven build an online portfolio
let's see I'm 1.8 meters tall ruggedly
handsome chiseled ABS amazing hair this
should be a no-brainer especially if
you're an artist but getting a portfolio
or a show real online that's easy to
access by anyone is really important for
getting any job in the industry it
doesn't matter if all the content isn't
game related as employers are often
looking to see if you are skilled and
well experienced enough to handle the
work a well-organized portfolio and
resume is an easy way to convey this
from an art perspective it's really all
about your portfolio it's the quality of
the work doesn't really matter how you
got there whether it was from art school
or self-taught it's all about a really
awesome portfolio that will just blow
away unemploy or number six internships
and practical experience this is very
good if you're just starting out or you
need to get the feel of working with a
team internships might not be great for
your morale since you won't be getting
paid but it certainly helps for all
those job listings that say you need two
to three years of experience yes taking
up internships and getting work
experience seems like something that can
go with any field but it's just as
relevant here as in any other real world
job while there are war stories of
interns being overworked for no
financial reward ideally you'll be in
the right place when they start looking
to fill paying positions one thing I
would tell anyone looking to get in the
game industry is that you have to be
insanely just persistent and tenacious
you cannot give up after the first no
you have to just never give up doesn't
matter how doesn't matter how many knows
you get number five get into social
media thank you all so much for
supporting us and continuing to support
us watching us on youtube and on Twitch
this one is for all you who'd prefer to
get a job as a video game journalist
reviewer or live streamer Facebook
Twitter Tumblr Instagram YouTube twitch
set yourself up with an online presence
for greater recognition you can and
should alternatively write lots of blogs
on gaming and don't stop because whether
it's on gaming news reviews or opinions
in the industry the more you write the
better you'll get at it for more on live
streaming check out our video on top 10
ways to make money playing video games
there's simple things that can make you
unique and different from a streamer but
you don't just want to be a bland boring
personality that's a mediocre the game
you're not gonna give you err in that
way number 4 specialize in your field
one of the biggest mistakes you can make
in a job interview is to say that you'll
do anything remember you're not the only
one going for that job it's usually
about sticking to one field and being
the best at it not just doing everything
sort of averagely make sure you know
what you want to do when you go into the
interview don't kind of say that you
could do multiple things or that you're
a jack-of-all-trades no one's really
looking for someone to do multiple
things out the gate they want to know
what you can specialize in the main
fields for any development team are
usually art design programming and game
design you'll basically need to pick one
and focus the best you can though with
game design yeah best to hear it for
yourself game design is tough you
usually have to claw your way in and
then eventually move across to doing
design number three a college education
these days many colleges offer degrees
in the fundamentals of game design
programming and the expectations you'll
meet in your career it's especially
important to get a college degree if you
want to get into programming as most
employers will require you to be
familiar in common programming languages
however people working in the industry
come from a variety of academic
backgrounds not just programming or game
design higher education clearly makes
you a better candidate for a number of
reasons you get better writing better
social skills that are time management
ability more school probably won't hurt
your chances
I'd encourage people to go to the best
school that they can and really try to
get good grades because that helps you
get your foot in the door it helps your
resume stand ahead number two start
making games hmm there's a video game
I'm making it's kind of like a side
project oh good for you honey even if
it's in your spare time it's just a
hobby or starting a small studio with
your friends and college classmates if
you want to start making games you
better start doing it now honestly there
is no better teacher to highlight your
strengths and weaknesses than yourself
your first project will probably suck
yes but it's all part of the learning
experience the Internet is awash with
tools and tutorials that can help you
make your first game many of
them absolutely free or for a very
reasonable sum if you can include a
small game or demo in your portfolio
that's certainly going to earn you extra
points with employers and will help
demonstrate your dedication which of
course leads to our number one tip if
you're not willing to sacrifice your
weekends and nights then someone else is
going to and they're gonna step on there
and make sure that you don't get that
job number one be dedicated like really
dedicated it's a really cutthroat
industry out there everyone wants to
make video games you're potentially
looking at 70 hour work weeks on average
so be sure that you're absolutely
passionate about making games also be
ready to move to another state or even
another country when going to your next
job with only a few months notice
especially if there's nothing in your
immediate vicinity you might be in one
part of the country maybe someone says
yes to you but they're like a couple
states over go take that job you need
that experience that's the most
important thing if you aren't willing to
put into work chances are there's
someone else who will and perhaps most
importantly always be willing to admit
that you screwed up because if you think
your boss is a tough critic wait till
you start hearing from consumers always
work harder than the person next to you
even if it's yourself you are never
working hard enough I do 60 70 hour
weeks on the normal do you agree with
our list is there any other advice you'd
be willing to give anyone who wants to
start making video games don't be dead
for more informative top 10s published
every day be sure to subscribe to
watchmojo.com
you
[Music]
numerous Game of the Year awards on yourfirst game but believe us that is not a
likely scenario one of the biggestmisconceptions about video games isthinking that cool concepts alone make agreat game don't knock on a developer'sdoor saying that you've got the bestidea you won't have been the first yourgreat ideas probably been thought of before we have too many ideas in the game industry it's all about whether you
can execute them well number 9 attenddevelopers conferences while it's not aone-size-fits-all solution for gettingin the door dev conferences can serve aa good way to get other developers toknow you some conferences may even havepanels or workshops on what certaincompanies are looking for however it isabsolutely essential that you actuallyhave something to prove before you startrubbing shoulders with some of theindustry's best and don't getdiscouraged if you don't leave with a killer lead they go to the liking GDC orany of these conferences and they kind
of put all of their eggs in the networking basket like oh I'm gonna meet
the right person and that's gonna get methis job it's like that works yessometimes it is the people you know but a lot of the times you really need to be
able to prove with that networking that
you are the right person for that job
number eight apply as a QA tester often
the most common entry-level role you can
get when starting out is applying for
Quality Assurance rules
Quality Assurance can be a great entry
path into the game industry it's
basically testing and there's a lot of
people that want to test video games but
they have to realize that it's different
from playing video games you're actually
playing the game in order to break the
game essentially if you're one of those
people who likes to push the game to
their limits and try to do things you
probably shouldn't be doing this might
be a good job for you a lot of higher
profile game developers started out in
QA and worked their way up making this a
choice idea forget
your foot in the door you're basically
producing bug reports so that the
programmers and artists can find what
you detected reliably reproduce it and
then fix it
number seven build an online portfolio
let's see I'm 1.8 meters tall ruggedly
handsome chiseled ABS amazing hair this
should be a no-brainer especially if
you're an artist but getting a portfolio
or a show real online that's easy to
access by anyone is really important for
getting any job in the industry it
doesn't matter if all the content isn't
game related as employers are often
looking to see if you are skilled and
well experienced enough to handle the
work a well-organized portfolio and
resume is an easy way to convey this
from an art perspective it's really all
about your portfolio it's the quality of
the work doesn't really matter how you
got there whether it was from art school
or self-taught it's all about a really
awesome portfolio that will just blow
away unemploy or number six internships
and practical experience this is very
good if you're just starting out or you
need to get the feel of working with a
team internships might not be great for
your morale since you won't be getting
paid but it certainly helps for all
those job listings that say you need two
to three years of experience yes taking
up internships and getting work
experience seems like something that can
go with any field but it's just as
relevant here as in any other real world
job while there are war stories of
interns being overworked for no
financial reward ideally you'll be in
the right place when they start looking
to fill paying positions one thing I
would tell anyone looking to get in the
game industry is that you have to be
insanely just persistent and tenacious
you cannot give up after the first no
you have to just never give up doesn't
matter how doesn't matter how many knows
you get number five get into social
media thank you all so much for
supporting us and continuing to support
us watching us on youtube and on Twitch
this one is for all you who'd prefer to
get a job as a video game journalist
reviewer or live streamer Facebook
Twitter Tumblr Instagram YouTube twitch
set yourself up with an online presence
for greater recognition you can and
should alternatively write lots of blogs
on gaming and don't stop because whether
it's on gaming news reviews or opinions
in the industry the more you write the
better you'll get at it for more on live
streaming check out our video on top 10
ways to make money playing video games
there's simple things that can make you
unique and different from a streamer but
you don't just want to be a bland boring
personality that's a mediocre the game
you're not gonna give you err in that
way number 4 specialize in your field
one of the biggest mistakes you can make
in a job interview is to say that you'll
do anything remember you're not the only
one going for that job it's usually
about sticking to one field and being
the best at it not just doing everything
sort of averagely make sure you know
what you want to do when you go into the
interview don't kind of say that you
could do multiple things or that you're
a jack-of-all-trades no one's really
looking for someone to do multiple
things out the gate they want to know
what you can specialize in the main
fields for any development team are
usually art design programming and game
design you'll basically need to pick one
and focus the best you can though with
game design yeah best to hear it for
yourself game design is tough you
usually have to claw your way in and
then eventually move across to doing
design number three a college education
these days many colleges offer degrees
in the fundamentals of game design
programming and the expectations you'll
meet in your career it's especially
important to get a college degree if you
want to get into programming as most
employers will require you to be
familiar in common programming languages
however people working in the industry
come from a variety of academic
backgrounds not just programming or game
design higher education clearly makes
you a better candidate for a number of
reasons you get better writing better
social skills that are time management
ability more school probably won't hurt
your chances
I'd encourage people to go to the best
school that they can and really try to
get good grades because that helps you
get your foot in the door it helps your
resume stand ahead number two start
making games hmm there's a video game
I'm making it's kind of like a side
project oh good for you honey even if
it's in your spare time it's just a
hobby or starting a small studio with
your friends and college classmates if
you want to start making games you
better start doing it now honestly there
is no better teacher to highlight your
strengths and weaknesses than yourself
your first project will probably suck
yes but it's all part of the learning
experience the Internet is awash with
tools and tutorials that can help you
make your first game many of
them absolutely free or for a very
reasonable sum if you can include a
small game or demo in your portfolio
that's certainly going to earn you extra
points with employers and will help
demonstrate your dedication which of
course leads to our number one tip if
you're not willing to sacrifice your
weekends and nights then someone else is
going to and they're gonna step on there
and make sure that you don't get that
job number one be dedicated like really
dedicated it's a really cutthroat
industry out there everyone wants to
make video games you're potentially
looking at 70 hour work weeks on average
so be sure that you're absolutely
passionate about making games also be
ready to move to another state or even
another country when going to your next
job with only a few months notice
especially if there's nothing in your
immediate vicinity you might be in one
part of the country maybe someone says
yes to you but they're like a couple
states over go take that job you need
that experience that's the most
important thing if you aren't willing to
put into work chances are there's
someone else who will and perhaps most
importantly always be willing to admit
that you screwed up because if you think
your boss is a tough critic wait till
you start hearing from consumers always
work harder than the person next to you
even if it's yourself you are never
working hard enough I do 60 70 hour
weeks on the normal do you agree with
our list is there any other advice you'd
be willing to give anyone who wants to
start making video games don't be dead
for more informative top 10s published
every day be sure to subscribe to
watchmojo.com
you
[Music]


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